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Unrealization

Unrealization

Unreal Engine Frameworks & Development Tools

Modular systems, gameplay frameworks, and development tools built to accelerate Unreal Engine production pipelines.

Frameworks

Documentation and technical resources for gameplay systems developed under the Unrealization umbrella.

XGrid

Active

A turn-based tactical strategy framework for Unreal Engine focused on rapid prototyping, scalable gameplay systems, and flexible AI-driven combat.

  • • Tactical Grid System
  • • Combat System
  • • AI Action Planning
  • • Complete UI
  • • Skills, Items, and Status Effects

Atlas

Active

A complete vintage three piece (Level Map, Minimap, NavBar) map and navigation system utilizing HD scans of 18th to early 20th century visual art.

  • • Interactive World Map
  • • Minimap and Compass
  • • Stamps and Nav Beacons
  • • Fog of War
  • • PC and Gamepad Support

About Unrealization

Unrealization develops reusable Unreal Engine systems designed to reduce iteration time and simplify gameplay feature development for strategy, RPG, and systems-driven games.

The goal of each framework is to provide production-ready foundations while remaining highly extensible for developers working in both Blueprints and C++.