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Unrealization

Unrealization

Unreal Engine Frameworks & Development Tools

Modular systems, gameplay frameworks, and development tools built to accelerate Unreal Engine production pipelines.

Frameworks & Projects

Documentation and technical resources for gameplay systems developed under the Unrealization umbrella.

XGrid

Active

A turn-based tactical strategy framework for Unreal Engine focused on rapid prototyping, scalable gameplay systems, and flexible AI-driven combat.

  • • Tactical Grid System
  • • Combat System
  • • AI Action Planning
  • • Complete UI
  • • Skills, Items, and Status Effects

Embark

Coming Soon

A turn-based reactive RPG system inspired by Expedition 33.

  • • Reactive Cinematic Combat
  • • Modular Framework for Creating Parry and Dodge Action Events
  • • Overworld and Save/Load Functionality
  • • Inventory, Equipment, Map System
  • • Abilities, Items, Status Effects

About Unrealization

Unrealization develops reusable Unreal Engine systems designed to reduce iteration time and simplify gameplay feature development for strategy, RPG, and systems-driven games.

The goal of each framework is to provide production-ready foundations while remaining highly extensible for developers working in both Blueprints and C++.